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Top 10 Mobile Games That Disappoint us in 2024

10 Most Disappointing Mobile Games of 2024

While 2024 saw some incredible mobile game releases, not every game lived up to its hype. Some titles left players disappointed due to poor optimization, excessive monetization, or failing to meet the modern gaming standards expected today. Here’s an in-depth look at 10 mobile games from 2024 that frustrated and dissatisfied gamers across the globe.

1. Cyber Age: Reloaded

Cyber Age: Reloaded entered the market with enormous expectations, thanks to its futuristic theme and promise of immersive storytelling. However, it quickly became a prime example of overhyped failure. Players reported frequent crashes, buggy gameplay, and a storyline riddled with clichés. Despite its visually stunning environment, these technical issues overshadowed the entire experience.

Frequent crashes and a dull narrative sealed its fate.

Game 1 Screenshot

2. Squad Buster

Initially praised for its competitive gameplay, Squad Buster alienated players with its aggressive pay-to-win model. Long-time users found themselves overwhelmed by paid players, while free-to-play users were forced to endure months of tedious grinding just to remain competitive. What could have been a solid multiplayer hit ended up driving players away in frustration.

Paywalls and grinding left the player base divided.

Squad Buster Screenshot

3. Legacy of Divinity

An MMO RPG designed for vertical play was an innovative concept, but Legacy of Divinity struggled with execution. Awkward controls, repetitive quests, and a lack of engaging multiplayer features made the game feel more like a chore than an adventure. Gamers who were drawn in by its ambitious design were left disappointed by its underwhelming gameplay.

Poor design choices led to a lackluster experience.

Legacy of Divinity Screenshot

4. Peak of Combat

Despite its global release and association with a popular RPG franchise, Peak of Combat felt like a relic of the past. Outdated mechanics and excessive microtransactions frustrated players who expected a polished experience. The game’s monetization tactics overshadowed its gameplay, making it difficult for fans to enjoy what little it had to offer.

Monetization plagued an already outdated game.

Peak of Combat Screenshot

5. Indus Battle Royale

As one of India’s most anticipated battle royale games, Indus Battle Royale aimed to make waves in the global gaming community. Unfortunately, it fell flat with poor optimization, frequent bugs, and uninspired gameplay. Players faced lag and crashes, ultimately turning away from what was supposed to be a standout title.

Technical issues marred its potential.

Indus Battle Royale Screenshot

6. Age of Empires

Fans of the beloved franchise were eager to experience Age of Empires on mobile. What they got instead was a reskinned version of an older, poorly received game. Lacking the strategic depth and charm of its PC counterpart, this mobile iteration became an example of a failed attempt to adapt a classic for a new platform.

A shallow adaptation that failed to impress.

Age of Empires Screenshot

7. Rage Effect

After spending over a year in early access, players expected Rage Effect to launch as a polished FPS. Instead, the game was riddled with bugs, graphical glitches, and poor server performance. What could have been a standout shooter was marred by technical shortcomings that turned away even the most loyal beta testers.

Game-breaking bugs tarnished its reputation.

Rage Effect Screenshot

8. Asphalt Legends Unite

Asphalt Legends Unite aimed to bridge the gap between mobile and console players with cross-platform gameplay. However, frustrating controls, lack of competitive balance, and limited features left both communities dissatisfied. Instead of uniting players, the game divided them with its lackluster execution.

Ambitious but ultimately flawed in execution.

Asphalt Legends Unite Screenshot

9. EA FC Mobile 25

Known for its renowned franchise, EA FC Mobile 25 was expected to deliver high-quality gameplay. Instead, inconsistent AI decisions, overpriced in-game packs, and lack of innovation left fans questioning the game’s value. Even die-hard fans of the franchise struggled to justify their continued support.

Inconsistent mechanics and high costs disappointed fans.

EA FC Mobile 25 Screenshot

10. Solo Leveling: Arise

Based on a beloved anime, Solo Leveling: Arise had immense potential to captivate fans. However, it quickly fell into pay-to-win territory, discouraging free-to-play users from progressing. The repetitive grind and reliance on in-app purchases overshadowed the game’s otherwise appealing visuals and storyline.

A missed opportunity for anime and RPG fans.

Solo Leveling Arise Screenshot

Conclusion

These games serve as stark reminders that high expectations don’t always lead to satisfying experiences. Developers need to prioritize quality, optimization, and fairness over excessive monetization or rushed launches. For the mobile gaming industry to thrive, creators must learn from these missteps and focus on delivering engaging, well-rounded experiences for their audiences.

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